Items Overview

In the world of Sacra, items play a crucial role in enhancing your hero's abilities and boosting their stats to help them tackle adventures more successfully. Each item is unique, with its own set of characteristics. We'll delve into the different item types and their specific attributes in the upcoming sections.

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And you can also read information about each item in our Sacra Wiki!

Item categories:

  • Armor:
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    2. Head: These are items worn on the hero's head.
    3. Body: This category includes armor and protective gear.
    4. Gloves
    5. Belt
    6. Boots
  • Amulet
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  • Ring: Up to two rings can be equipped.
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  • Off-hand Weapon
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  • One-hand Weapon
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  • Two-hand Weapon Heroes have the option to wield either an off-hand and one-hand weapon or a two-hand weapon.
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  • Consumables: These items can restore or enhance various aspects of a hero's performance. You can use them at any time outside of combat, with no limitations. In battle, quest or shrine, they can also be used, but just once per encounter. If you use a consumable outside of battle (for instance, before entering the adventure, during quests, or at a shrine), its effect will be retained until you encounter a battle. However, once the battle is completed, all consumables will no longer have any effect on the hero. It's advisable to utilize consumables strategically, possibly before entering an adventure if necessary. For added convenience, a quick-access button for consumable items is available on the screen, allowing players to use them directly during battle without leaving the adventure.
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  • Skills: Skills are items that heroes can employ dynamically during combat. They require a specific amount of mana for each turn, so their use must be considered thoughtfully.
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Item Attributes:

  • Name and ID: Each item possesses a unique name and ID.
  • Rarity: Items come in various rarities, which are represented by different colors:
    • Normal (White)
    • Magic (Blue)
    • Rare (Gold)
    • Set (Green)
    • Unique (Purple)
    • Skills (Aquamarine): Skills are not categorized by rarity but are presented in a distinct color due to their relatively rare availability as rewards.
  • Augmentation Level: This indicates how many times the item has been upgraded. You can enhance an item by visiting the Forge and following the rules for item enhancement. More details on this can be found in the corresponding section.
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  • Gear Score: Numeric representation of the overall quality and effectiveness of an item. A higher Gear Score signifies that the equipment is more formidable and provides a greater advantage in combat and in the chance to be called in reinforcement.
  • Effects on Stats: Items can have both positive and negative effects. They may also include effects that apply to opponents, effectively boosting not only the hero's stats but also those of their adversaries. The various types of effects will be outlined in the "Stats & Effects Description" section.
  • Magic Attack: This represents an additional aspect of an item, allowing for versatile use in combat, much like skills. Similar to skills, it requires a mana expenditure each turn.
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  • Durability: Durability reflects an item's wear and tear as a percentage. When an item's durability reaches 0%, it can no longer be used, but it can be repaired. To repair an item, simply visit the Repair page from the item's details. Guidelines on repairing items will be explained in the relevant section. When the durability of an equipped item gets close to zero, you'll receive an in-game notification through an icon in the menu.
  • Fragility: The higher the fragility, the greater the likelihood that an attempt at repair may end in failure. Each successful repair increases fragility by 1% with a 10% probability.
  • Item Level: Quantifies the rarity and overall potency of an item within the game.
  • Required Stats: In this section, you'll find the hero's necessary characteristics to equip the item.
  • Floor price: On the Item Description page, you can see the floor price of items on the marketplace at which they can be bought or sold.
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All stats and item effects are described in great detail in the Sacra Wiki. Read here!

Slot structure

In the All Inventory section, users can access detailed information about each item slot, which typically includes:

  1. ID: This is a unique identifier for each item slot, making it easier for users to manage and differentiate their inventory.
  2. Augmentation Level: The augmentation level of an item slot indicates how many times the item has been enhanced or upgraded.
  3. Magic Attack: Magic attack is a characteristic of certain item slots, denoting their capacity for dealing magical damage.
  4. Durability: When an item's durability approaches zero, the item slot will display a "broken" status, highlighted in red.
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    This visual indicator serves as a warning to players, making it clear that the item is at risk of breaking soon. If one of your equipped items is about to break, you will be notified via an icon in the menu or next to your hero:

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  6. Fragility: It increases the likelihood of unsuccessful repairs. When an item has become fragile, a fragility icon and a percentage level will be displayed in its description block:
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